################################################################################
# SPDX-FileCopyrightText: Copyright (c) 2019-2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
################################################################################

# Following properties are mandatory when engine files are not specified:
#   int8-calib-file(Only in INT8)
#   Caffemodel mandatory properties: model-file, proto-file, output-blob-names
#   UFF: uff-file, input-dims, uff-input-blob-name, output-blob-names
#   ONNX: onnx-file
#
# Mandatory properties for detectors:
#   num-detected-classes
#
# Optional properties for detectors:
#   cluster-mode(Default=Group Rectangles), interval(Primary mode only, Default=0)
#   custom-lib-path,
#   parse-bbox-func-name
#
# Mandatory properties for classifiers:
#   classifier-threshold, is-classifier
#
# Optional properties for classifiers:
#   classifier-async-mode(Secondary mode only, Default=false)
#
# Optional properties in secondary mode:
#   operate-on-gie-id(Default=0), operate-on-class-ids(Defaults to all classes),
#   input-object-min-width, input-object-min-height, input-object-max-width,
#   input-object-max-height
#
# Following properties are always recommended:
#   batch-size(Default=1)
#
# Other optional properties:
#   net-scale-factor(Default=1), network-mode(Default=0 i.e FP32),
#   model-color-format(Default=0 i.e. RGB) model-engine-file, labelfile-path,
#   mean-file, gie-unique-id(Default=0), offsets, process-mode (Default=1 i.e. primary),
#   custom-lib-path, network-mode(Default=0 i.e FP32)
#
# The values in the config file are overridden by values set through GObject
# properties.

[property]
gpu-id=0
net-scale-factor=1
model-file=../../../../samples/models/Secondary_CarColor/resnet18.caffemodel
proto-file=../../../../samples/models/Secondary_CarColor/resnet18.prototxt
model-engine-file=../../../../samples/models/Secondary_CarColor/resnet18.caffemodel_b16_gpu0_int8.engine
mean-file=../../../../samples/models/Secondary_CarColor/mean.ppm
labelfile-path=../../../../samples/models/Secondary_CarColor/labels.txt
int8-calib-file=../../../../samples/models/Secondary_CarColor/cal_trt.bin
force-implicit-batch-dim=1
batch-size=16
# 0=FP32 and 1=INT8 mode
network-mode=1
input-object-min-width=64
input-object-min-height=64
process-mode=2
model-color-format=1
gpu-id=0
gie-unique-id=2
operate-on-gie-id=1
operate-on-class-ids=0
is-classifier=1
output-blob-names=predictions/Softmax
classifier-async-mode=1
classifier-threshold=0.51
process-mode=2
#scaling-filter=0
#scaling-compute-hw=0
